Sean Carrick
I'm Sean, a self-taught game developer creating cool stuff in Unity, Unreal and Godot engines.
I specialize in coding C# and C++ and I'm looking to get into professional development.
Check out some of my work below.
A narrative experiment made for VR with a smooth lo-fi soundtrack composed by
" In this Physics-based VR Adventure, Jump, climb, and swing through mystic nature as Paul, A Frog.
On a journey to find self worth, meet new friends, find hidden secrets, and get to the root of your fears. "
Small Projects & Experiments
Game Jam: Ludum Dare 52 - Harvest
Game Jam: Ludum Dare 51
'60 Seconds' Theme
A game made in under 48 hours for the January Ludum Dare, Harvest Theme.
Features procedural IK insect legs for a creepy look, and a fear based health mechanic to keep you on your toes.
A game made in under 48 hours with a Small team for Ludum Dare #51, '60 Seconds' theme.
Features gameplay mods altering every 60 seconds, a high-speed player controller to dodge enemy fire with, and a banger soundtrack by Crashtroid!
Check it out here.
"Best FPS Controller in this Jam"
"Feels like Turok but better"
- Jam Commenters
Other Experiments
3rd Person Controller + UI and Camera Handling
Physical Weapon Interaction & Chambering Mechanics
Pathfinding Experiment
Physical Inventory Storage System
3D Art, Shaders, & Animation
Objects were all made and textured by me
Need a C# Programmer, 3D Artist or overall Unity Expert?
Send me an email and I'll be in touch.