Sean Carrick


I'm Sean, a self-taught game developer creating cool stuff in Unity, Unreal and Godot engines.

I specialize in coding C# and C++ and I'm looking to get into professional development.

Check out some of my work below.

A narrative experiment made for VR with a smooth lo-fi soundtrack composed by

" In this Physics-based VR Adventure, Jump, climb, and swing through mystic nature as Paul, A Frog.

On a journey to find self worth, meet new friends, find hidden secrets, and get to the root of your fears. "

Small Projects & Experiments

Game Jam: Ludum Dare 52 - Harvest

Game Jam: Ludum Dare 51
'60 Seconds' Theme

A game made in under 48 hours for the January Ludum Dare, Harvest Theme.

Features procedural IK insect legs for a creepy look, and a fear based health mechanic to keep you on your toes.


Check it out here

A game made in under 48 hours with a Small team for Ludum Dare #51, '60 Seconds' theme.

Features gameplay mods altering every 60 seconds, a high-speed player controller to dodge enemy fire with, and a banger soundtrack by Crashtroid!

Check it out here.

"Best FPS Controller in this Jam"
"Feels like Turok but better"
- Jam Commenters

Other Experiments

3rd Person Controller + UI and Camera Handling

Physical Weapon Interaction & Chambering Mechanics

Pathfinding Experiment

Physical Inventory Storage System

3D Art, Shaders, & Animation

Objects were all made and textured by me

Need a C# Programmer, 3D Artist or overall Unity Expert?

Send me an email and I'll be in touch.